I’m particularly interested in super/hyper/ultra tasks & hypercomputation / digital physics / virtual particles.

In Surreal Time & Ultratasks, some interesting ideas are presented:

If we instead take the surreal numbers as a model of time, then not only are hypertasks possible but so is an ultratask (a sequence which includes one task done for each ordinal number—thus a proper class of them). We argue that the surreal numbers are in some respects a better model of the temporal continuum than the real numbers as defined in mainstream mathematics, and that surreal time and hypertasks are mathematically possible.

This is *similar* to what I have been thinking about regarding
tiny time, however for that model we use games (pseudo#s).

**Day Zero Ultratask**

For each ordinal , an -task could be done in a finite-length interval of moment-less time so long as the interval contains an -length sequence of pairwise non-overlapping subintervals. Perhaps there is a pointless analog of the system of surreal numbers, along with other pointless continua that contain infinitesimal intervals.

We have
&
. So we can
(at least *in theory*) have an
length
sequence on day
(maybe w/
as the
“event horizon” of Day
🤔).

In Hypercomputation: computing more than the Turing machine they present a figure (7 - pg.31 ) which looks identical to the game tree for 👀

I was also thinking about ** loop(y) time**
again, this

*time*inspired by affine games (they give other forms born on Day besides !). We could have a game tree w/ as the root & as the first steps. Maybe can be seen as types of ultratasks (maybe every loopy game can) 🤷♀️

## Comments

Super-ultrataskA hypertask that includes a countably infinite number of tasks for each ordinal number.Hyper-ultrataskA hypertask that includes an uncountably infinite number of tasks for each ordinal number.A-Task* A hypertask that includes an length number of tasks for each ordinal number.Ultratask Hiearchy